Game development: Rendering
View playing cards as SVG.
Load Wavefront .obj files in your WebGL scene.
Pixelated shape drawing using the Bresenham algorithms
Functional rendering with WebGL in Elm
Calculate contour level lines for a two-dimensional scalar field
Camera type for 3D rendering and projection
3D rendering engine for Elm
Fast and easy fps counter
2D drawing API based on DOM Canvas, but nicer
A library for building runtime images in elm
2D wrapper for WebGL entities
A package for displaying card games.
Graphic engine for turn based pixel games.
A 2D rendering engine based on WebGL
Would you like to use Elm for real-world projects?
📢 My book
Practical Elm
skips the basics and gets straight into the nuts-and-bolts of building non-trivial apps.
🛠 Things like building out the UI, communicating with servers, parsing JSON, structuring the application as it grows, testing, and so on.